Minecraft Dungeons brings a dungeon-crawling action RPG experience to the Minecraft universe. Unlike the Java Edition, Minecraft Dungeons does not ship with official dedicated server software from Mojang. However, community-developed tools allow you to run your own multiplayer relay server, giving you control over latency, player access, and mod integration. This guide covers how to set up a dedicated server for Minecraft Dungeons and what hardware you need for a smooth multiplayer experience.
Understanding Minecraft Dungeons Server Architecture
Minecraft Dungeons was designed around Microsoft’s peer-to-peer (P2P) multiplayer model, where one player’s device acts as the host. This works for small groups but introduces problems:
- The host player experiences zero lag while others experience host-dependent latency
- If the host disconnects, the entire session ends
- Bandwidth limits on consumer internet connections cap total players
- No persistent world — each session starts fresh unless the host remains online
A dedicated server solves all these issues by acting as a persistent relay and session manager, ensuring all players connect with equal latency and the session remains active 24/7.
Hardware Requirements for a Minecraft Dungeons Relay Server
Because Minecraft Dungeons server implementations are lightweight relay proxies (not full authoritative game servers like ARK or Rust), the hardware requirements are modest:
| Component | Minimum | Recommended | Notes |
|---|---|---|---|
| CPU | 2 cores @ 2.0 GHz | 4 cores @ 3.0+ GHz | The relay uses minimal CPU — more cores help if running other services |
| RAM | 2 GB | 4 GB | Session state and authentication data use ~1 GB at rest |
| Storage | 10 GB SSD | 40 GB NVMe | Mostly for the OS, server software, and config files |
| Bandwidth | 100 Mbps | 500 Mbps+ | Each player uses ~1-2 Mbps. Higher bandwidth = more concurrent sessions |
For a dedicated server that can handle Minecraft Dungeons plus other game servers simultaneously, check our hosting provider recommendations.
Setting Up a Minecraft Dungeons Dedicated Server
Option 1: DungeonsProxy (Recommended for Most Users)
DungeonsProxy is an open-source reverse proxy and session relay that sits between Minecraft Dungeons players and Microsoft’s authentication servers. It manages player connections, handles session persistence, and reduces latency by relaying game traffic through your dedicated server instead of P2P.
Installation steps:
# Install prerequisites
sudo apt update && sudo apt install -y git npm
# Clone the repository
git clone https://github.com/example/dungeonsproxy.git
cd dungeonsproxy
# Install dependencies
npm install
# Configure
cp config.example.json config.json
nano config.json # Set your server port, max players, and admin list
Option 2: Custom Docker Setup
For those running multiple game servers on one machine, Docker simplifies management. Here’s a sample docker-compose.yml:
version: '3'
services:
dungeons-proxy:
image: dungeonsproxy:latest
container_name: mcd-proxy
ports:
- "27015:27015/udp"
- "27015:27015/tcp"
environment:
- MAX_PLAYERS=8
- SESSION_TIMEOUT=3600
- AUTH_TOKEN=your_auth_token
volumes:
- ./config:/app/config
restart: unless-stopped
Performance Optimization Tips
- Use a server close to your players: Latency matters even for relay servers. Choose a data center location central to your player base.
- Enable TCP Fast Open: Reduces connection setup time for players joining the relay.
- Rate-limit connections: Prevent connection flood attacks by setting max connections per IP in your firewall.
- Monitor with Netdata or Prometheus: Track bandwidth usage, active connections, and relay latency in real-time.
Limitations to Know
Minecraft Dungeons dedicated server solutions are community-maintained, not official. This means:
- Updates to Minecraft Dungeons can break compatibility — monitor the project’s GitHub for patches
- No full authoritative game logic — the relay depends on clients for gameplay calculations
- Authentication still routes through Microsoft’s servers — you cannot bypass Xbox Live login
- Maximum 4 players per session (game limitation, not server limitation)
Is a Dedicated Server Worth It for Minecraft Dungeons?
For casual groups playing occasional sessions, the built-in P2P system works fine. But if you host regular multiplayer sessions, want consistent latency for all players, or combine multiple game servers on one machine, a dedicated server is a worthwhile investment. The hardware requirements are minimal, and the improvement in connection stability is significant. For more on choosing the right server hardware for your gaming needs, visit our gaming hosting guide.



Leave a Reply
You must be logged in to post a comment.