Minecraft servers get attacked routinely, and the attacks that actually take players offline are rarely the ones people picture. A 900 Gbps reflection flood makes headlines, but most outages on…
Read MoreDDoS Mitigation Capacity Maths for Game Servers: Gbps, Mpps and Filtering Layers
UDP floods and reflection attacks do not care about your CPU clock speed. They care about whether the packets even reach a filter capable of dropping them without saturating an…
Read MoreWhat DDoS Protection Tiers Actually Give Game Servers: L3/L4 vs L7, Null-Routing and Detection Windows
Hosting providers sell DDoS protection in one of four tiers, and the marketing language for all of them sounds identical. In practice the gap between ‘we mitigate DDoS’ and ‘we…
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