A three-layer game server backup strategy: RAID 10 with cached controller, hourly snapshots, and offsite incremental replication, with RPO/RTO tables and restore drills.
Read MoreGame Server Player Capacity: Measured Benchmarks and a Sizing Table for 2026
Player capacity is not a single number you can print on a sales page. It is the result of four hard limits: CPU clock on the simulation thread, RAM per…
Read MoreDedicated Server Hardware for High-Traffic Minecraft: Scaling from 100 to 500 Players
Minecraft at scale is a fundamentally different challenge from Minecraft at 20 players. At 100+ concurrent players, the server’s hardware bottlenecks shift from the Minecraft server binary itself to the…
Read MoreDDoS Mitigation Capacity Maths for Game Servers: Gbps, Mpps and Filtering Layers
UDP floods and reflection attacks do not care about your CPU clock speed. They care about whether the packets even reach a filter capable of dropping them without saturating an…
Read MoreNVMe vs SSD for Game Server Performance: Real Benchmarks and Recommendations
Storage speed is one of the most overlooked factors in game server performance. Most operators focus on CPU and RAM, but the storage subsystem directly affects world save times, chunk…
Read MoreMinecraft Server Spec Verification Checklist: CPU, RAM, Storage and Network
Most Minecraft hosting advice stops at “buy a fast CPU.” That single recommendation is correct but it hides the failure modes that actually kill servers: a SATA SSD that stutters…
Read MoreSoulmask Dedicated Server Hardware: Exact CPU, RAM, and Storage Specs for 4–50 Players
Running a Soulmask dedicated server that stays smooth at 30–50 players comes down to three hardware choices: CPU clock speed, RAM headroom, and NVMe storage. Soulmask’s Unreal Engine server sits…
Read MoreGame Server Monitoring with Prometheus and Grafana: Metrics, Queries, and Alerts That Predict Outages
Most game server outages are visible minutes before players notice. Tick time creeps up, memory climbs, disk await spikes — and if nobody is watching those three signals on a…
Read MoreMinecraft Server Scaling Architecture: 10 to 500+ Concurrent Players
A single Paper instance on dedicated hardware handles a surprising amount of gameplay — but the ceiling arrives faster than most admins expect, and it does not arrive as a…
Read MoreDedicated Server Power Consumption for Game Hosting: CPU Wattage, Costs, and Efficiency Data
When you rent a dedicated server for game hosting, the electricity bill is baked into the monthly price — but the server’s power consumption affects your provider’s costs, which in…
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