Game servers are unforgiving. A five-minute outage during peak hours can cost you dozens of players and damage your community’s trust. Dedicated server monitoring gives you real-time visibility into CPU, memory, disk, and network — and alerts you the moment something goes wrong.
Compare dedicated server plans with monitoring capabilities on our dedicated server comparison page.
What to Monitor on a Game Server
| Metric | Critical Threshold | Why It Matters |
|---|---|---|
| CPU usage | > 85% sustained | Lag spikes, delayed game ticks |
| RAM usage | > 90% | Out-of-memory kills, crashes |
| Disk space | < 10% free | Log files filling partitions |
| Network in/out | > 80% bandwidth | DDoS or capacity issues |
| Player count | Sudden drop | Server crash or disconnect |
Monitoring Tools Compared
- Netdata: Free, real-time dashboard with alerting. Best for visual monitoring. Installs in one command.
- Prometheus + Grafana: More complex but offers long-term storage and customizable dashboards.
- Uptime Kuma: Lightweight uptime checker with push notifications for server-down events.
- Pterodactyl: Game-panel-integrated monitoring with automatic restart on crash.
Automated Recovery Setup
Combine monitoring with automated recovery using systemd service units:
# Create a health check script
cat > /usr/local/bin/game_health.sh << 'EOF'
#!/bin/bash
if ! systemctl is-active --quiet gameserver; then
echo "Server down. Restarting..."
systemctl restart gameserver
curl -s "https://api.pushover.net/1/messages.json" ...
fi
EOF
# Run every 2 minutes
*/2 * * * * /usr/local/bin/game_health.shFor more on hardware specs, visit our dedicated server comparison page.




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