Battle royale, survival, MMO, and open-world sandbox servers look interchangeable on a spec sheet, but they stress dedicated hardware in completely different ways. A battle royale server that runs 100…
Read More7 Days to Die Dedicated Server Tuning: World Settings, CPU Allocation, and RAM That Keep Your Game Smooth
Horde night in 7 Days to Die is the ultimate stress test for a dedicated server. When dozens of zombies spawn per player and the physics engine simulates structural collapse…
Read MoreGame Server Update Automation for High-Traffic Dedicated Servers
Automated updates are the backbone of reliable game server operations at scale. When you manage a dedicated server hosting multiple high-traffic game instances, manual patching becomes a bottleneck that costs…
Read MoreGaming Dedicated Server Security: A Practical Hardening Guide for Linux Game Hosts
Game servers are a favorite target for attackers. They run on well-known ports, carry high bandwidth allocations, and host communities that attackers know will pay to recover lost worlds. A…
Read MoreEnterprise Web Hosting on Dedicated Servers: HA Architecture and the Cloud Break-Even Point
Enterprise web clusters on dedicated servers: reference architecture, per-traffic-tier sizing table, scaling failure order, and the cloud-vs-bare-metal break-even point.
Read MoreModded Minecraft JVM Tuning: Heap Sizing and GC Flags for 20 TPS at 80 Players
Modded Minecraft is one of the hardest workloads a single-threaded-biased Java process can face. A pack like All the Mods 10 or GregTech: New Horizons will demand 8-14 GB of…
Read MoreGame Server Backup Strategy: RAID 10, Snapshots, and Offsite RPO/RTO Planning
A three-layer game server backup strategy: RAID 10 with cached controller, hourly snapshots, and offsite incremental replication, with RPO/RTO tables and restore drills.
Read MoreGame Server Player Capacity: Measured Benchmarks and a Sizing Table for 2026
Player capacity is not a single number you can print on a sales page. It is the result of four hard limits: CPU clock on the simulation thread, RAM per…
Read MoreMinecraft Server Lag Triage: An 8-Step Hardware Diagnosis Before You Upgrade
“My Minecraft server lags” is not a diagnosis — it is a symptom with at least six distinct hardware causes, each with a different fix and a different cost. This…
Read MoreDDoS Mitigation Capacity Maths for Game Servers: Gbps, Mpps and Filtering Layers
UDP floods and reflection attacks do not care about your CPU clock speed. They care about whether the packets even reach a filter capable of dropping them without saturating an…
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