The debate between CPU cores and clock speed never ends among game server admins, and the answer depends entirely on which game you are running. For Minecraft, Factorio, and CS2,…
Read MoreVelocity vs BungeeCord: Sizing a Minecraft Proxy Network on Dedicated Hardware
A Minecraft proxy network lets hundreds of players log into one address and get routed to the right backend server — minigames, survival worlds, creative plots — without ever seeing…
Read MoreRenting a Dedicated Server vs Colocating Your Own: Full 3-Year Cost Model
Renting a dedicated server from a hosting provider and buying your own hardware to place in a datacenter are two structures with very different cost curves. At low player counts…
Read MoreNVMe vs SATA for Game Servers: Queue Depth, Save Latency, and RAID Math
The NVMe-versus-SATA argument for game servers is usually settled with throughput numbers, and that is the wrong measurement. Sequential read figures of 7,000 MB/s versus 550 MB/s look decisive until…
Read MoreDDoS Defense for Game Servers: Rate Limit Design, Source Validation and Host Due Diligence
Most game server operators discover their DDoS posture the hard way: during the first real attack. The aim of this guide is to reverse that order. We cover the three…
Read MoreGame Server Ports: Complete TCP/UDP Port Reference for Minecraft, ARK, Palworld, Rust, and More
Your game server can have the fastest CPU and the most RAM on the market — if the wrong ports are blocked, players simply cannot connect. Port misconfiguration is one…
Read MoreDDR4 vs DDR5 for Game Servers: Real-World Benchmarks and When the Upgrade Pays Off
Every game server hardware guide says the same thing: buy enough RAM. Far fewer guides explain whether the type of RAM matters. In 2026 the DDR4-to-DDR5 transition is in full…
Read MorePalworld Server Requirements 2026: RAM, CPU, Storage, and Config for 4–32 Players
Palworld dedicated servers are famously resource-hungry compared to other survival games. The open-world simulation with hundreds of Pals pathfinding, working, and fighting simultaneously creates a CPU and RAM load that…
Read MoreWhat DDoS Protection Tiers Actually Give Game Servers: L3/L4 vs L7, Null-Routing and Detection Windows
Hosting providers sell DDoS protection in one of four tiers, and the marketing language for all of them sounds identical. In practice the gap between ‘we mitigate DDoS’ and ‘we…
Read MoreGame Server Storage: NVMe Sizing, World Saves, and Backup Math for 2026
Storage is the most overlooked resource in game server hosting. Everyone worries about CPU clock speed and RAM, but when your Minecraft world hits 25 GB and auto-save freezes the…
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