Valheim’s dedicated server is uniquely sensitive to three hardware metrics: single-thread CPU performance, NVMe write latency, and RAM allocation. Unlike modern multi-threaded game servers, Valheim runs its entire ZDO (Zombie…
Read MoreHow to Choose Between DDR5 ECC and Non-ECC Memory for Game Servers
When you rent a dedicated server for game hosting, the memory specification usually lists whether it uses ECC (Error-Correcting Code) or non-ECC (unbuffered/non-registered) RAM. For desktop PCs the answer is…
Read MoreAMD EPYC vs Intel Xeon for Game Server Hosting: 2026 Performance Benchmarks
When renting a dedicated server for game hosting, the CPU architecture decision comes down to two families: AMD EPYC and Intel Xeon. Both are enterprise-grade server processors, but they differ…
Read MoreHow to Load Test a Game Server: Simulate Players, Find Bottlenecks, and Survive Launch Day
Launch day is when game servers die. A community of 500 players arrives at once, the tick rate collapses, and the “server full” or “connection timed out” messages start —…
Read MoreARK Survival Ascended Dedicated Server: 2026 Hardware Guide and Performance Tuning
ARK Survival Ascended remains the most resource-intensive game server to host in 2026. Running on Unreal Engine 5.3 with full Lumen and Nanite global illumination, the ASA server process demands…
Read MorePalworld Server Hardware: Core Counts, RAM Sizing, and Settings for 32 Players
Palworld punishes undersized hardware faster than almost any other game server. Its Unreal Engine 5 server process stresses CPU cores, memory bandwidth, and storage simultaneously, and the margin between smooth…
Read MoreGame Server Tick Rates Explained: Why 60 Ticks Isn’t Always Better for Your Players
Every game server admin has faced the tick rate question: is 60 ticks per second always better than 20? The short answer is no — a higher tick rate costs…
Read MorePterodactyl vs AMP: Choosing a Game Server Panel for Dedicated Hosting
A control panel turns one dedicated box into a manageable fleet of game servers: web-based console, scheduled restarts, backups, user permissions, and one-click game installs. The two names you will…
Read MoreHow Much RAM Does a Minecraft Server Really Need in 2026
The short answer for 2026: a vanilla Minecraft Java server needs 2–4 GB of RAM for a small group, 6–8 GB for 10–20 players, and 12–16 GB for 40+ players…
Read MoreCPU Cores vs Clock Speed for Game Servers: Real Benchmarks for Minecraft, ARK, and Valheim
The debate between CPU cores and clock speed never ends among game server admins, and the answer depends entirely on which game you are running. For Minecraft, Factorio, and CS2,…
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