A Minecraft proxy network lets hundreds of players log into one address and get routed to the right backend server — minigames, survival worlds, creative plots — without ever seeing…
Read MoreGame Server Hosting Provider vs Own Dedicated Box: A 12-Month Cost Comparison
Choosing between a managed game server host and renting your own dedicated server is a decision about total cost of ownership over 12 months. The upfront price difference tells only…
Read MoreNVMe vs SATA SSD for Game Servers: Where Storage Speed Shows Up
Almost every game server comparison chart lists “NVMe SSD” as a requirement, but few explain what actually gets faster. The honest answer: for a 10-player vanilla server, moving from SATA…
Read MoreDDoS Defense for Game Servers: Filtering, Rate Limits, and Choosing a Host That Protects You
Game servers are among the easiest DDoS targets on the internet: they run on fixed UDP ports, respond to spoofable query packets, and a single amplification reflection can multiply traffic…
Read MoreGame Server Ports: Complete TCP/UDP Port Reference for Minecraft, ARK, Palworld, Rust, and More
Your game server can have the fastest CPU and the most RAM on the market — if the wrong ports are blocked, players simply cannot connect. Port misconfiguration is one…
Read MoreDDR4 vs DDR5 for Game Servers: Real-World Benchmarks and When the Upgrade Pays Off
Every game server hardware guide says the same thing: buy enough RAM. Far fewer guides explain whether the type of RAM matters. In 2026 the DDR4-to-DDR5 transition is in full…
Read MorePalworld Server Requirements 2026: RAM, CPU, Storage, and Config for 4–32 Players
Palworld dedicated servers are famously resource-hungry compared to other survival games. The open-world simulation with hundreds of Pals pathfinding, working, and fighting simultaneously creates a CPU and RAM load that…
Read MoreDDoS Protection for Game Servers: What Dedicated Hosting Providers Offer
Game servers are the most attacked workloads in hosting, and the attacks are getting bigger. A public ARK or Rust server IP gets scanned within hours of going live, and…
Read MoreGame Server Storage: NVMe Sizing, World Saves, and Backup Math for 2026
Storage is the most overlooked resource in game server hosting. Everyone worries about CPU clock speed and RAM, but when your Minecraft world hits 25 GB and auto-save freezes the…
Read MorePing, Jitter, and Packet Loss: Diagnosing Network Quality Problems on Your Game Server
If your players complain about rubber-banding, teleporting, or hit registration that feels off, the cause is almost always one of three network metrics: ping, jitter, or packet loss. Most articles…
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