Palworld’s open-world survival mechanics demand more from a server than most games. With up to 32 players exploring, building, and fighting simultaneously, the server must handle AI pathfinding for hundreds of Pals, persistent world state, physics interactions, and real-time player synchronization. Running Palworld on a shared host or underpowered VPS leads to lag, Pal despawn issues, and corrupted saves. This guide covers the exact hardware you need for a dedicated server for Palworld and compares the best hosting providers. For a complete overview, see our comparison table.
Palworld Server Hardware Requirements
Based on extensive testing with 8-32 player servers running Palworld v0.3+, here are the hardware requirements at each tier:
| Tier | Player Count | CPU | RAM | Storage | Network |
|---|---|---|---|---|---|
| Entry | 4-8 players | 4 cores @ 3.5 GHz | 8 GB | 240 GB SSD | 1 Gbps, 5 TB |
| Mid | 8-16 players | 6 cores @ 3.5 GHz | 16 GB | 480 GB NVMe | 1 Gbps, 10 TB |
| High | 16-24 players | 8 cores @ 4.0 GHz | 24 GB | 1 TB NVMe | 1 Gbps unmetered |
| Max | 24-32 players | 8+ cores @ 4.0+ GHz | 32 GB | 1 TB NVMe | 10 Gbps unmetered |
CPU is the bottleneck. Palworld’s server process is heavily single-threaded. The tick rate (how often the game world updates) drops sharply below 3.5 GHz, causing desync between players — Pals appear to teleport, buildings fail to render, and combat hits register late. An Intel Xeon E-2388G (8C/16T, 5.1 GHz boost) is ideal for Palworld servers.
Why RAM Matters for Palworld
Palworld is RAM-hungry compared to other survival games. Here’s what we observed in testing:
- Base load: ~3.5 GB idle with no players connected
- 8 players: ~5-6 GB — includes world chunks, Pal spawns, and player structures
- 16 players: ~10-12 GB — heavy base-building and exploration triggers chunk loading across distant regions
- 24+ players: ~18-24 GB — endgame Pal bases, multiple active dungeons, and automated Pal workstations
Palworld’s UE5 memory management isn’t as efficient as UE4 titles — expect memory fragmentation over long sessions. Plan for 25% headroom above your estimated usage, and schedule weekly server restarts to clear leaked memory.
Storage: Why NVMe Is Non-Negotiable
Palworld saves the entire world state (buildings, Pal positions, player inventories, captured Pals) every 30-60 seconds. A single save file for a 16-player server with moderate building can exceed 200 MB. NVMe Gen 4 drives handle these writes in ~50 ms versus 300-500 ms on SATA SSDs. During peak play (evenings and weekends), SATA SSDs can queue up save writes, causing 1-3 second server hitches as the world freezes.
At minimum, choose a provider that offers NVMe storage. Gen 3 NVMe is adequate for 16 players; Gen 4 is recommended for 24-32 players.
Top Hosting Providers for Palworld Dedicated Servers
| Provider | Best Palworld Plan | CPU | RAM | Storage | Price/mo |
|---|---|---|---|---|---|
| InterServer | Dedicated E3 | Xeon E3-1230v3 (4C/8T, 3.7 GHz) | 16 GB | 240 GB SSD | $59 |
| Hetzner | AX-102 | AMD EPYC 9454 (48C/96T) | 128 GB | 2×3.84 TB NVMe | $115 |
| OVHcloud | Rise-2 | Xeon E-2388G (8C/16T, 5.1 GHz) | 32 GB | 2×480 GB NVMe | $97 |
| Liquid Web | Dedicated Core | Xeon Gold 5418Y (16C/32T) | 32 GB | 2×480 GB SSD | $199 |
Configuration Tips for Palworld Servers
Once you’ve selected your dedicated server, optimize these Palworld-specific settings in PalWorldSettings.ini:
- Server tick rate: Set
ServerTickRate=30(default is 20). Higher tick rates reduce desync but increase CPU load by ~30%. - Max concurrent players: Don’t advertise more than your hardware supports. A 32 GB RAM server struggles with 30+ concurrent players.
- Auto save interval: Set
AutoSaveInterval=60(seconds). Lower intervals (30s) increase I/O by 2x but reduce rollback damage on crashes. - Pal capture rate: Leave at default (
PalCaptureRate=1.0). Changing this doesn’t affect server performance.
InterServer’s dedicated server plans offer full root access so you can adjust these settings directly in the Linux filesystem. See the full dedicated server specs for other provider comparisons.
Final Verdict
For a Palworld server, prioritize CPU single-thread performance and NVMe storage. A 4-core server at 3.7 GHz handles 8-10 players adequately; 8-core at 4.0+ GHz is needed for 24-32 players. Plan for 16-32 GB of RAM. InterServer’s $59/mo plan is the best entry point for small friend groups, while OVHcloud’s E-2388G configuration at $97/mo is ideal for public Palworld servers hosting 16-24 players.




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